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17 Jun 2012
If you've been observing the App Store for the previous few years it's likely to see more of the big publishers are producing games for the iPhone. You can find games carrying well-known names such as Final Fantasy, Street Fighter, and Rage. What you won't find is World of Warcraft, and it looks as though that will remain the case even though Blizzard would love to get the game on portable devices. According to John Lagrave, senior producer on World of Warcraft, the issue isn't the group not wasting any time doing a port, it's the fact there are some problems that need to be overcome. The main issue is figuring out how to get the full game of WoW working on a touchscreen with controls that work for the diminutive display. That's not...